Pervasive Computing envisions the pervasion of our daily life with information processing devices. These devices are heterogeneous ranging from resource-rich devices like servers to small-sized sensors. Devices form spontaneous networks such that distributed applications can be executed, realizing services for users.
As applications may be executed by multiple users, conflicts between applications and for other users can occur. One possible reason for such a conflict is that the effects of two applications interfere in the physical environment. Thus, a music application playing loud pop music will probably come into conflict with a phone call application realizing a hands-free phone talk.
The COMITY project addressses the detection and resolution of conflicts in Pervasive Computing environments. For this purpose we investigate which elements of a Pervasive Computing environments are relevant for conflicts and consequently, how conflicts can be detected at runtime. Furthermore we analyze and develop strategies which allow the resolution of these conflicts.
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